︎ sorry not sorry / 2018
Sorry Not Sorry is a game designed towards promoting kindness, by showing actions of good and evil, and its subsequent effects on the player’s progress. The game follows the basic plan of a snake and ladder game, as it is a game originated in India used to teach children about morality, karma (destiny) and kama (desire). The original game had more snakes than ladders to explain that the path of goodness is tougher to tread than a life of evil. Similarly, in this game, you will come across some people (who is a representation of yourself/others around you) that may do actions that may be annoying for others around you. The game also has ‘ladders’ that represent what you can do instead and promote good in society.